hello!
i am currently working on a game, and there is a problem:
when i am using flip true, everything seems to be ok.
but when i'm using flip false, the keyboard reacts half a second AFTER i pushed a button! the mouse has got same problem!
but i cant imagine why -.-
would be thankful for help!
EDIT: a friend just told me that this bug apperas in my gui, too!
edit2: this code has got this bug, too:
i am currently working on a game, and there is a problem:
when i am using flip true, everything seems to be ok.
but when i'm using flip false, the keyboard reacts half a second AFTER i pushed a button! the mouse has got same problem!
but i cant imagine why -.-
would be thankful for help!
EDIT: a friend just told me that this bug apperas in my gui, too!
edit2: this code has got this bug, too:
Graphics 1024, 768, 32, 2 SetBuffer BackBuffer() While Not KeyHit(1) Rect MouseX(), MouseY(), 10, 10 Flip 0 Cls Wend End