Irrlicht mods changing a bit

BlitzMax Forums/BlitzMax Programming/Irrlicht mods changing a bit

greetings all :) Irrlicht proper is going through quite the changes of late. lots of bug fixes and advances including a native B3D loader and a free scene editor. given that, im going to take the time to try to improve the mods a bit. im asking all users of the Irrlicht mods to please visit my forum and post any thoughts on how you would improve the mods:

http://www.gprogs.com/forum/viewtopic.php?pid=384

thank you.

Did anyone have any luck with the mac port?

I like very much the fact that you will drop the T_irr prefix and will implement some helper functions like _VECTOR3D(1,0,1).

I am looking forward to use this new version.

Thanks for the hard work.