when you use renderworld() do cameras using cameraprojmode(2) re-render?
i'm using a split screen (cameraviewport()) one orthographic and one normal. when i move some of the sprites in the orthographic view after they are rendered, in front of the other camera they are rendered in that "window" but are still in the cameraviewport of the orthographic camera...and havnt moved
i'm using a split screen (cameraviewport()) one orthographic and one normal. when i move some of the sprites in the orthographic view after they are rendered, in front of the other camera they are rendered in that "window" but are still in the cameraviewport of the orthographic camera...and havnt moved