Is it possible to manipulate a model within 3ds?
model access within 3ds
Blitz3D Forums/Blitz3D Beginners Area/model access within 3ds i havnt tried this,so i dont know if it works, but you could load models in edit them and re-save them into .3ds (if this works)
http://www.blitzbasic.com/codearcs/codearcs.php?code=1740
http://www.blitzbasic.com/codearcs/codearcs.php?code=1740
What do you mean 'within 3ds'?
3ds models can be manipulated in blitz3d like any other mesh.
3ds models can be manipulated in blitz3d like any other mesh.
yes, i realize that. i'm saying i havnt tried this, but it is supposed to allow you to save a .3ds file of a mesh.
You can't save to the .3ds format - at least easily. To be honest I don't know why someone would want to - its a closed and obsolete format that has many limitations.
You can load .3ds meshes - once its loaded you can do what you like with the various mesh commands and then save to .b3d or .X using code from the archives.
You can load .3ds meshes - once its loaded you can do what you like with the various mesh commands and then save to .b3d or .X using code from the archives.
It saves .X, the saveanimmesh function. If you want to use .X in 3dstudio, try the Panda im-/exporter.