A question for those who use 3dsmax

Miscellaneous Forums/General Discussion/A question for those who use 3dsmax

When your in 3dsmax 6 7 or 8 and ya press m for material
editor I'm trying to put on my transparent images on the leaves of the tree that I created but I'm having a hard time
centering the image on the sided shape

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it's only 1 side that's all.

my question is how do you center the image and make it look transparent on a 3d model in 3dsmax so that when you load it up in blitz3d it looks realistic

And Believe me my trees look like aliencodec's trees I'm creating tree's using a 3dsmax script that's for free by

shawn Lewis I think that's his name

and here's the Url for it

http://www.scriptspot.com/scripts/web_upload/Shawn Lewis/tree_maker50.ms

just put this in your address bar on top of your browser and it will pop up and a save or open file window

so far it works for MAX, VIZ 4, 3 and also 3dsmax 8

you just create a planar uvwmap modifier assign it to what you want it centered on, select the align button to align it to the normal of a poly you select with a mouse, and then choose fit. if thats a bit tricky because of the shape, you can always select a subobject and apply the uvwmap modifier to a selection rather than the whole mesh.

Or you can use UVW unwrap modifier and map it by hand.

It's pretty simple really, but does require that you get familiar with some basic mapping tools. They are all well documented in the manuals which are the same as the online help.

Do any know of you know of website that gives you full
human body high poly for free

As a test I want to load it into b3d .3ds

and the other how many of high poly characters can load into b3d