I'm finding tilestudio to be overy complex and difficult to get working, but I don't want to code a map editor from scratch.
Can anyone recommend any *simple* quick to implement map editing tools that work with BlitzMax?
I'm talking about something where I include a couple files and call a drawmap function. And something simple enough that I could write a tile collision routine if it doesn't have one.
Can anyone recommend any *simple* quick to implement map editing tools that work with BlitzMax?
I'm talking about something where I include a couple files and call a drawmap function. And something simple enough that I could write a tile collision routine if it doesn't have one.