GUI Key Events

BlitzMax Forums/BlitzMax Programming/GUI Key Events

I've been looking through sample code until I am ready to pass out, and I cannot find any that shows how to capture a TAB Key Event to allow me to Tab between TextAreas in a Window. KeyEvents seem to work great if you have a Canvas Gadget, but without one I can't seem to figure out how to do it. Has anyone got a link to a sample (or documentation)? Thanks in advance!

What about tucking away a small 1x1 pixel canvas in some corner, filled with the color of your form, and activate it so you can readout its key-events? :P

Yeah, I guess that'd do it. :) I just assumed there'd be a more "legitimate" way.

In B+ keyboard-events just work anywhere, in BmaxGUI they need to come from canvases..

Nope...as soon as you type in the TextArea the Canvas is no longer active and stops sending KeyEvents.

Check out the SetGadgetFilter example.

Nice. That'll do it! Thanks Skid.