I want to use StartNetGame instead of BlitzPlay or other network libraries mainly because things like BlitzPlay allow only 1 game going at a time(as far as I know). But When I use StartNetGame the other computer wont get the game that ive hosted on the first computer! How do you get two computers communicating with StartNetGame?
Trouble with startnetgame
Blitz3D Forums/Blitz3D Programming/Trouble with startnetgame It seems there ain't a big lot of people using it. Maybe because it is relative slow and not very flexible.
As far as I remember startNetGame should work ok (within its purpose). Maybe your firewall settings have blocked it?
As far as I remember startNetGame should work ok (within its purpose). Maybe your firewall settings have blocked it?
The Firewall wasn't blocking it... I tryed using BlitzPlay again but it didnt work for my game... Now that I think of it StartNetGame wont work either...
The dialog suggests to leave the host's ip empty, but it should be entered.
Ohhh!! That's the problem with both of them! Yes! Thanks!