*EDIT* I posted in the wrong forum, I'm a Blitzmax user. Please move.
I would simply like to know how difficult it is to figure out where a point in located on a 2d graph given field of view, angle of view and distance from the "camera" or "eye".
I won't pester you with "Do it for me" I just want some direction and to know the difficulty. I'm not making a 3d engine I just need to draw some vector prisms. If you can show me how to calculate points that's what I need. I can easly do oblique things but the faces are always out of perspective. I never got past trig in school so if it is harder than alg and trig just say so.
Thanks for your time!
I would simply like to know how difficult it is to figure out where a point in located on a 2d graph given field of view, angle of view and distance from the "camera" or "eye".
I won't pester you with "Do it for me" I just want some direction and to know the difficulty. I'm not making a 3d engine I just need to draw some vector prisms. If you can show me how to calculate points that's what I need. I can easly do oblique things but the faces are always out of perspective. I never got past trig in school so if it is harder than alg and trig just say so.
Thanks for your time!