Morning everyone,
Something I've been meaning to do for ages is to get a nice splash effect when the SRX cars go off the track into the water, but I can't think how it can be done.
I'll probably use Tokamak to make the car surface and float (I need to retain that punishment delay that the original Stunt Car Racer had as the car ground along the floor) but I suppose I need some sort of particle splash effect and ripples etc...
I've not got much framerate to spare I don't think (although I could apply this effect only to the player's car and not the AI cars) so the effects need to be reasonably simple.
Anyone got any tips / pointers / weblinks / code etc... that might give me some ideas?
Stuff involving waterFX is always difficult....
thanks
James
Something I've been meaning to do for ages is to get a nice splash effect when the SRX cars go off the track into the water, but I can't think how it can be done.
I'll probably use Tokamak to make the car surface and float (I need to retain that punishment delay that the original Stunt Car Racer had as the car ground along the floor) but I suppose I need some sort of particle splash effect and ripples etc...
I've not got much framerate to spare I don't think (although I could apply this effect only to the player's car and not the AI cars) so the effects need to be reasonably simple.
Anyone got any tips / pointers / weblinks / code etc... that might give me some ideas?
Stuff involving waterFX is always difficult....
thanks
James