This tutorial series shows how a simple Breakout clone can be programmed using BlitzMax.
This series builts on the 2D Game Framework introduced in Learning 2D Game Programming With BlitzMax series.
The tutorials are as follows:-
Section 1:
Part 1: The basic Framework elements
Part 2: Adding the TBall Game Object
Part 3: Adding TPaddle Game Object
Part 4: Adding the TBrick Game Object
Section 2:
Part 5: introducing Game States
Part 6: A new revised Framework with Game States
Enjoy
This series builts on the 2D Game Framework introduced in Learning 2D Game Programming With BlitzMax series.
The tutorials are as follows:-
Section 1:
Part 1: The basic Framework elements
Part 2: Adding the TBall Game Object
Part 3: Adding TPaddle Game Object
Part 4: Adding the TBrick Game Object
Section 2:
Part 5: introducing Game States
Part 6: A new revised Framework with Game States
Enjoy