Hello All,
I've been spending some time over the last couple of months putting together an isometric game engine which I am hoping to use to make a kind of 'sci fi top down shooter'.
It is still very much a work in progress and all the graphics are still placeholders (Psionic's Zombie & Guard models mainly, along with some dodgy looking bullets).
If you feel like having a look at it then it can be downloaded from here:
http://home.swiftdsl.com.au/~Matthew.Lloyd/lloyd/BetaIsoEngine.zip
(it is very basic at the moment - you can move a player around which a few other 'guard' models follow, pressing the left mouse button spawns some zombie models around the map):
Controls -
Joystick / Game pad to move, buttons 1,2 to shoot
I should have set the default to be keyboard controls so if you want to change to keyboard controls then you will need to do this:
open file "inputmap.txt"
remove the ";" from in front of the lines which specify keyboard controls (should be fairly obvious) and put a ";" symbol before the lines which specify joystick controls.
(then in the game press z or x to shoot and use the cursor keys (arrow keys) to move around.
Known issues: The initial spawn point may require you to move around a little to get past your friendly AI units, collision map not accurate yet - units can walk into walls a little way which can look a bit strange ), AI units can get stuck occasionally.
Download (14MB - hopefully that is not too large (sorry to all those 56k people) at:
http://home.swiftdsl.com.au/~Matthew.Lloyd/lloyd/BetaIsoEngine.zip
Screenshot:

In case you are interested it was written in blitzplus although the sprites for the units were rendered in blitz3d.
I've been spending some time over the last couple of months putting together an isometric game engine which I am hoping to use to make a kind of 'sci fi top down shooter'.
It is still very much a work in progress and all the graphics are still placeholders (Psionic's Zombie & Guard models mainly, along with some dodgy looking bullets).
If you feel like having a look at it then it can be downloaded from here:
http://home.swiftdsl.com.au/~Matthew.Lloyd/lloyd/BetaIsoEngine.zip
(it is very basic at the moment - you can move a player around which a few other 'guard' models follow, pressing the left mouse button spawns some zombie models around the map):
Controls -
Joystick / Game pad to move, buttons 1,2 to shoot
I should have set the default to be keyboard controls so if you want to change to keyboard controls then you will need to do this:
open file "inputmap.txt"
remove the ";" from in front of the lines which specify keyboard controls (should be fairly obvious) and put a ";" symbol before the lines which specify joystick controls.
(then in the game press z or x to shoot and use the cursor keys (arrow keys) to move around.
Known issues: The initial spawn point may require you to move around a little to get past your friendly AI units, collision map not accurate yet - units can walk into walls a little way which can look a bit strange ), AI units can get stuck occasionally.
Download (14MB - hopefully that is not too large (sorry to all those 56k people) at:
http://home.swiftdsl.com.au/~Matthew.Lloyd/lloyd/BetaIsoEngine.zip
Screenshot:

In case you are interested it was written in blitzplus although the sprites for the units were rendered in blitz3d.