I would like to know how is used the argument frame on the drawimage function
Can anybody help me?
Im with you on this. Ive just only ever missed it out.
First off you have to have used LoadAnimImage to load in a strip of frames. Then when drawing all you do is supply a frame argument of 1 or greater and that frame will be drawn ... easy. The harder bit is making the animation play at the speed you want it to.