I'm new to the 3D realm of Blitz, and know these must be embarrassingly basic questions, but I'd like to know the following:
1) What is a z-buffer (and z-buffering)?
2) What is meant by the term 'normal'?
I tried scouring the forums for answers but only found obscure references. Any guidance would be most appreciated.
1) What is a z-buffer (and z-buffering)?
2) What is meant by the term 'normal'?
I tried scouring the forums for answers but only found obscure references. Any guidance would be most appreciated.