When using EVENT_GADGETACTION it's already triggered when a gadget is clicked just once. Now I need something that will trigger some value or anything when a gadget is double-clicked.
I've been digging through the Blitz documentation for months now, and apparantly such a thing is unneeded to note, since not one single word is written about it anyway.
Since the Navigation bar of the IDE uses it (and since it's written in BlitzMax) I know it must be possible. But spitting out the source code did not give me any valuable leads.
One of the most important features within any GUI based system is nowhere to be found. Am I such an idiot, or did they really see no need for a simple and well documented feature for that?
If you guys can help me out, please tell me!
I've been digging through the Blitz documentation for months now, and apparantly such a thing is unneeded to note, since not one single word is written about it anyway.
Since the Navigation bar of the IDE uses it (and since it's written in BlitzMax) I know it must be possible. But spitting out the source code did not give me any valuable leads.
One of the most important features within any GUI based system is nowhere to be found. Am I such an idiot, or did they really see no need for a simple and well documented feature for that?
If you guys can help me out, please tell me!