Basically if I make a BMax graphics window with Graphics a depth of 0, I can use Windows API calls to centre it. Fine except that when it first appears, it's wherever Windows puts it (normally new windows cascade form the top left), then it get's repositioned by my code. This means for a split second you see it at the naff position before it gets positioned.
Now I know the answer is probably "Use MaxGUI". But I wondered if I could suggest a module tweak so that there is a boolean flag in DXGraphics or whatever that specifies that any windows made with Graphics Depth 0 are auto-centered Before they are shown. This should be easily possible ...
Now I know the answer is probably "Use MaxGUI". But I wondered if I could suggest a module tweak so that there is a boolean flag in DXGraphics or whatever that specifies that any windows made with Graphics Depth 0 are auto-centered Before they are shown. This should be easily possible ...