I have created a space invaders game in blitz3D (2d game!) with a level editor. I am recoding this in blitzmax using MaxGUI for the level editor.
Questions.
If I create the frame for the level editor how do I go about actually drawing the level within the editor? ie I have a form with all the buttons/options to the left, I want the level to be displayed to the right, what would it be drawn onto using MaxGUI? With blitz3d I just drew a grid of squares and loaded an image into that selected square.
is it possible to load an image onto an object within MaxGUI? ie an imaged onto a command button? I am trying to figure out how to display the gfx within the level editor in MaxGUI.
Would it be something to do with canvas?
Thanks
Graham
Questions.
If I create the frame for the level editor how do I go about actually drawing the level within the editor? ie I have a form with all the buttons/options to the left, I want the level to be displayed to the right, what would it be drawn onto using MaxGUI? With blitz3d I just drew a grid of squares and loaded an image into that selected square.
is it possible to load an image onto an object within MaxGUI? ie an imaged onto a command button? I am trying to figure out how to display the gfx within the level editor in MaxGUI.
Would it be something to do with canvas?
Thanks
Graham