One of my biggest problems has been in the area of skinning detailed textures onto parts of my models... i've seen some really pro looking stuff, and i so far have failed to come close to any of remarkable stuff that i've seen posted by some of the guys/gals here...
i'm able to get repeating background textures (metallic plates, concrete slabs, etc) onto the models that look good enough, but when it comes to the detailing... rivets, non repeating seams and holes and fixtures on large structures, i can never seem to get them onto the models so that when the camera is close up, they don't loose detail...
take a look at the pic below as an example of what i'm aiming at...

how would some of you experienced modelers go about this... would you...
1- make a single large texture (1024x256) and add the detailing in there... if so, what would be the max size of such a thing, performance issues the secondary consideration...
2- or would you combine two textures... one with the repeating material texture, and another with the detailed map... and if so, how large would you amke the detail maps... would you make one or two of em...
any other thoughts on this are also welcome... and THANKS for all input...
--Mike
i'm able to get repeating background textures (metallic plates, concrete slabs, etc) onto the models that look good enough, but when it comes to the detailing... rivets, non repeating seams and holes and fixtures on large structures, i can never seem to get them onto the models so that when the camera is close up, they don't loose detail...
take a look at the pic below as an example of what i'm aiming at...

how would some of you experienced modelers go about this... would you...
1- make a single large texture (1024x256) and add the detailing in there... if so, what would be the max size of such a thing, performance issues the secondary consideration...
2- or would you combine two textures... one with the repeating material texture, and another with the detailed map... and if so, how large would you amke the detail maps... would you make one or two of em...
any other thoughts on this are also welcome... and THANKS for all input...
--Mike