Question about Lotus Particle System...

Blitz3D Forums/Blitz3D Programming/Question about Lotus Particle System...

Is there any way to properly rotate an emitter, without screwing it up? I tried to use the align to vector, and manual rotation methods...but both screw up the result to various degrees, the worst being on floors/ceilings.

I'm pretty new to the single surface particle systems...my old emitter system could be rotated without any problems but since it wasn't single surface it was causing a serious performance hit...

So I take it nobody has a clue?

Ask Noel Cower.

I just told him about this thread on IRC. He hasn't posted a reply so I dunno if he's interested in answering questions about it...

I thought he couldn't post replies?
(At least, I think he's still banned...)

Oh yes, I think he just got banned again...

This sucks...