In this thread, Chroma asked what games have been released that use BlitzPlay Pro. I didn't know, so I thought I'd ask the Community At Large:
If you've used BlitzPlay (Lite or Pro) in a project of any kind (freeware/shareware/commercial), please mention it here. Think of it as a free plug for you. :o) How did you find it? Any headaches? Could/did you adjust it to suit your particular needs? Any support issues?
In short, I guess people want to know if it's worth the money (currently $US50 for Pro, $FREE for lite) compared to the various free options available these days (eg Kurix's excellent RakNet wrapper).
Over to you. :o)
If you've used BlitzPlay (Lite or Pro) in a project of any kind (freeware/shareware/commercial), please mention it here. Think of it as a free plug for you. :o) How did you find it? Any headaches? Could/did you adjust it to suit your particular needs? Any support issues?
In short, I guess people want to know if it's worth the money (currently $US50 for Pro, $FREE for lite) compared to the various free options available these days (eg Kurix's excellent RakNet wrapper).
Over to you. :o)