I have a global function called FlushKeys() which is deliberately named to be the same as the one in PolledInput.bmx so that my game uses my version instead.
However, if I want to call the one in PolledInput.bmx, instead, how can I do this? The following code doesn't work as PolledInput is not a Type (it works in delphi and I know you can do a namespace thing in C++ so how can it be done in BMax?):
thanks in advance.
However, if I want to call the one in PolledInput.bmx, instead, how can I do this? The following code doesn't work as PolledInput is not a Type (it works in delphi and I know you can do a namespace thing in C++ so how can it be done in BMax?):
PolledInput.FlushKeys()
thanks in advance.