I've been converting a mp3 player of mine over the past while now and I am having trouble with loading my Image
The error I get is "Compile Error: Unable to convert from 'TImage(Object,Int)' to 'TImage'
Build Error: failed to compile C:/Documents and Settings/*My Windows user name here*/Desktop/mp3 player/mp3 player.bmx" I also set debug mode on but that's useless because the program can't even compile yet.
Framework brl.GLMax2d Import Brl.Basic Import Brl.Blitz Import Pub.Fmod Graphics 600,480,0,60 Type TMusic Field PlayButtonX:Int Field PlayButtonY:Int Field Volume:Int = 100 Field VolumeMax:Int = 200 Global Image:TImage Global filter$ Global Mp3File$ Global Mp3Stream:Int Method Start() FSOUND_SetOutput(FSOUND_OUTPUT_DSOUND) FSOUND_Init(44100, 32, FSOUND_INIT_DSOUND_HRTF_FULL) FSOUND_Stream_SetBufferSize(2000) FSOUND_SetDriver(2) End Method Method PlayButton() If PlayButtonX = MouseX() filter = "Mp3: mp3;All Files:*" Mp3File=RequestFile("Select your mp3 file to open =]",filter$) Mp3Stream = FSOUND_Stream_Open( Mp3File.ToCString(), FSOUND_STREAMABLE, 0, 0 ) FSOUND_SetSFXMasterVolume(Volume) FSOUND_Stream_Play(FSOUND_FREE, Mp3Stream) EndIf End Method Method GUI() DrawImage Image,PlayButtonX,PlayButtonY End Method End Type Type TMain Field Music:TMusic Method New() Execute() End Method Method Execute() Music:TMusic = New TMusic Repeat Music.Start() Music.GUI() Music.PlayButton() Music.Image=LoadImage"\untitled.png" GCCollect() Flip;Cls Until KeyHit(KEY_ESCAPE) End Method End Type New TMain
The error I get is "Compile Error: Unable to convert from 'TImage(Object,Int)' to 'TImage'
Build Error: failed to compile C:/Documents and Settings/*My Windows user name here*/Desktop/mp3 player/mp3 player.bmx" I also set debug mode on but that's useless because the program can't even compile yet.