I am making a image editor and I am probably going to have a lot of questions about it, so I thought I would start a thread about it.
My first question is, how do you make the window of your blitz application fill the whole screen when it starts? I don't mean fullscrean, I mean a scaled window, like most programs when you open them. I have tried graphics 640,480,0,3, but I still have to click the enlarge button. Is there a way to get the current screan resolution so I can set graphics with that?
I will use .dll's if I have to, but I much prefer using pure blitz3d.
My first question is, how do you make the window of your blitz application fill the whole screen when it starts? I don't mean fullscrean, I mean a scaled window, like most programs when you open them. I have tried graphics 640,480,0,3, but I still have to click the enlarge button. Is there a way to get the current screan resolution so I can set graphics with that?
I will use .dll's if I have to, but I much prefer using pure blitz3d.