Hi all,
"updateNormals": according to help manual...
When I do lighting in gile[s], I haven't used these
2 commands. Are they important?
Thanks in advance
Sammy
:)
"updateNormals": according to help manual...
Recalculates all normals in a mesh. This is necessary
for correct lighting if you have not set surface normals
using 'VertexNormals' commands
for correct lighting if you have not set surface normals
using 'VertexNormals' commands
When I do lighting in gile[s], I haven't used these
2 commands. Are they important?
Thanks in advance
Sammy
:)