Hiya all, I have a little problem :)
In the code below, I have a small dot that follows the mouse, and when I hit the mouse button, I want the dot to travel from the point of the mouse, to another point on the screen!
But, it's not working! Well, it is (ish), so... the question is, how do I get it working properly? :/
Thanks in advance
Dabz
P.S. If this eventually works, it should go straight in the archives, because it's a right bugger of a problem, especially for someone who got a D in maths! :D
*EDIT*
Just noticed, the dot travels through the two points exactly half way... mmmm
Dabz starts scratching his head!!!!
In the code below, I have a small dot that follows the mouse, and when I hit the mouse button, I want the dot to travel from the point of the mouse, to another point on the screen!
But, it's not working! Well, it is (ish), so... the question is, how do I get it working properly? :/
Graphics 640,480 ;Scores position on the screen Global scoreX = 400,scoreY = 100 Global dot = CreateImage(2,2) SetBuffer ImageBuffer(dot) Rect 0,0,1,1 SetBuffer BackBuffer() Repeat Cls mx = MouseX() my = MouseY() If MouseHit(1) CreateMovingScore(mx,my,20) End If UpdateMovingScore() DrawBlock dot,mx,my Flip Until KeyDown(1) Type MoveScore Field x#,y#,speed# Field startX#,startY# Field finishX#,finishY# Field score End Type Function CreateMovingScore(x,y,score) createScore.MoveScore = New MoveScore createScore\startX = x createScore\startY = y createScore\speed = 1 createScore\finishX = scoreX createScore\finishY = scoreY createScore\score = score End Function Function UpdateMovingScore() For updateMovement.MoveScore = Each MoveScore angle=ATan2((updateMovement\finishY + updateMovement\startY),(updateMovement\finishX + updateMovement\startX)) updateMovement\x=(updateMovement\x + Cos( angle )*updateMovement\speed) updateMovement\y=(updateMovement\y + Sin( angle )*updateMovement\speed) DrawBlock dot,updateMovement\x,updateMovement\y Text 10,10,updateMovement\x+":"+updateMovement\y If updateMovement\x > scoreX And updateMovement\y > startY Then Delete updateMovement Next End Function
Thanks in advance
Dabz
P.S. If this eventually works, it should go straight in the archives, because it's a right bugger of a problem, especially for someone who got a D in maths! :D
*EDIT*
Just noticed, the dot travels through the two points exactly half way... mmmm
Dabz starts scratching his head!!!!