Do TGadgets have SetGadgetText, etc?

BlitzMax Forums/BlitzMax Beginners Area/Do TGadgets have SetGadgetText, etc?

Just thought it would make sense to have:
btnOne:TGadget = CreateButton(...)
btnOne.SetText("Hello")

rather than (or in addition to):
btnOne:TGadget = CreateButton(...)
SetGadgetText(btnOne,"Hello")


This would make it even more OOP-like for those that like that sort of thing ;)

Russell

Many of those things are present. But you need to use Blide or own Hotdocs to use them usefully as such things are not really documented.

Russell, have you tried that as the method is SetText?

What is 'Hotdocs' ?

Hotdocs
(link obtained by typing 'Hotdocs' into the new, superfast search engine available here on bb.com :)