Simple Ogre Wrapper is available from my site
I've only been able to have 3 or 4 sessions @ this but its a bit more OO friendly now, and you dont have to deal with cString any more
Its far from finished!
basic entity manipulation
shader params
basic animation
basic lighting
Lights, Cameras and action!
example1.bmx uses just about all thats been implemented, I'd be interested to hear constructive sugestions.
I'm intending this version to be a simple to use wrapper that will use a subset of Ogre functionality
I've seen another way of wrapping Ogre that would be much thinner, but more complex to use, but we'll see how this goes first!
extract the archive and then put the Ogre DLL's into the directory, the first time you run it you will have to use
initOgre(1) to make a config that will work on your machine
initOgre(0) runs with the last selected config
Enjoy!
I've only been able to have 3 or 4 sessions @ this but its a bit more OO friendly now, and you dont have to deal with cString any more
Its far from finished!
basic entity manipulation
shader params
basic animation
basic lighting
Lights, Cameras and action!
example1.bmx uses just about all thats been implemented, I'd be interested to hear constructive sugestions.
I'm intending this version to be a simple to use wrapper that will use a subset of Ogre functionality
I've seen another way of wrapping Ogre that would be much thinner, but more complex to use, but we'll see how this goes first!
extract the archive and then put the Ogre DLL's into the directory, the first time you run it you will have to use
initOgre(1) to make a config that will work on your machine
initOgre(0) runs with the last selected config
Enjoy!