Hi,
SetGfxDriver SDLMax2DDriver()
Need to know how difficult this would be? We need robust fallback for our 2D games.
Ideally then SDL will handle the alpha, the rotation and the scaling etc via drawimage...
What do we need to make this work seamlessly? Here is the current progress:
http://www.blitzmax.com/Community/posts.php?topic=49216
SetGfxDriver SDLMax2DDriver()
Need to know how difficult this would be? We need robust fallback for our 2D games.
Ideally then SDL will handle the alpha, the rotation and the scaling etc via drawimage...
What do we need to make this work seamlessly? Here is the current progress:
http://www.blitzmax.com/Community/posts.php?topic=49216