Hi,
I'm writing a source-parser, so I need to understand the following language-syntax:
What I don't understand is the "win32" after the typecast. What is it for? I never saw this before...
Thanks in advance
Jake
I'm writing a source-parser, so I need to understand the following language-syntax:
Global Direct3DCreate9:IDirect3D9(SDKVersion )"win32"=GetProcAddress( d3d9Lib,"Direct3DCreate9" )
What I don't understand is the "win32" after the typecast. What is it for? I never saw this before...
Thanks in advance
Jake