Hi All,
I had a basic idea for a game tonight which I thought I'd put together to see how it plays. Anyway here are the fruits of my labours (all 3 hours of them):
home.swiftdsl.com.au/~Matthew.Lloyd/lloyd/DropWars.zip
(200 kb - Blitz3d Source & Media - No Executable - Don't try and learn anything from this code it is an absolute mess)
Here is the object of the game:
Each player controls a 'drop ship' which can pick up infantry and 'drop' them on dry land. Infantry is spawned from 'flags' on the islands once they are 'owned' by a player. Controls are as follows:
Player 1 - Thrust On/Off - Up Arrow (toggles on or off with each press)
Player 1 - Turn Left/Right - Left/Right Arrow
Player 1 - Pick Up Mode /Drop Infantry Mode - Down Arrow
Equivalent Controls For Player 2
Thrust On/Off - W
Left/Right - A,D
Pick Up Mode/Drop Infantry Mode - S
Game is 2 player only (give a few days and I may come up with better graphics (not hard to do based on the current ones), perhaps single player ie AI controlled drop ship), and not as sloppily put together code).
There is a cap on the maximum number of soldiers - a little over 100.
I had a basic idea for a game tonight which I thought I'd put together to see how it plays. Anyway here are the fruits of my labours (all 3 hours of them):
home.swiftdsl.com.au/~Matthew.Lloyd/lloyd/DropWars.zip
(200 kb - Blitz3d Source & Media - No Executable - Don't try and learn anything from this code it is an absolute mess)
Here is the object of the game:
Each player controls a 'drop ship' which can pick up infantry and 'drop' them on dry land. Infantry is spawned from 'flags' on the islands once they are 'owned' by a player. Controls are as follows:
Player 1 - Thrust On/Off - Up Arrow (toggles on or off with each press)
Player 1 - Turn Left/Right - Left/Right Arrow
Player 1 - Pick Up Mode /Drop Infantry Mode - Down Arrow
Equivalent Controls For Player 2
Thrust On/Off - W
Left/Right - A,D
Pick Up Mode/Drop Infantry Mode - S
Game is 2 player only (give a few days and I may come up with better graphics (not hard to do based on the current ones), perhaps single player ie AI controlled drop ship), and not as sloppily put together code).
There is a cap on the maximum number of soldiers - a little over 100.
