Hi. Just a quick update on what I'm working on.
You can give it a window handle, and then just dump it to an AVI using most installed codecs.
Output example here: http://www.furi.dk/files/AVIWriteTest.avi
(714k/Intel Indeo 5 codec so all can use it)
You can give it a window handle, and then just dump it to an AVI using most installed codecs.
Output example here: http://www.furi.dk/files/AVIWriteTest.avi
(714k/Intel Indeo 5 codec so all can use it)
' Include AVITool Include "AVITool.bmx" ' Create AVI Writer class Global AVIWriter:TAVIWriter = New TAVIWriter ' Never forget this one If (Not AVITool_Init()) Notify("Failed to init AVITool! See debug log for more info.") Return End If ' Setup windowed graphics Graphics 640,480 ' HWND comes from DirectX. TODO: Fix to work in GL mode too. Local hWnd:Int = Primarydevice.hwnd ' Init AVI writer If (Not AVIWriter.Open("test.avi", 640, 480, 60, hWnd)) Notify("Failed to open file for writing!") Return End If ' Loop until escape, recording every step of the way While(Not KeyHit(KEY_ESCAPE)) ' Random square color SetColor(Rand(0,255), Rand(0,255), Rand(0,255)) ' Random square DrawRect(Rand(0, 640), Rand(0, 480),10,10) ' Set white color for text SetColor(255,255,255) ' Draw text DrawText("Hello this!", Rand(0, 640), Rand(0, 480)) ' Update screen Flip() ' Write to AVI AVIWriter.WriteFrame() Wend ' Close AVI writer. Never forget this or file will be corrupt. AVIWriter.Close()