Lost Past PHP game update.

Miscellaneous Forums/General Discussion/Lost Past PHP game update.

I've been working hard on all the parts of Lost Past www.lostpast.com and have built a working movement system

http://www.lostpast.com/map.php

please have a go at it, tell me if anything is broken or any quirks you find. You will be able to click on yourself and others to interact with them, however, right now it'll just give you a 404.

Also, these are stand in graphics.. I'm looking for a good, reliable, pixel artist if anyone is interested.

anyway, tell me what you like and don't like about this, keep in mind there will also be random battles, so the number of clicks per section will be even smaller.

Tell me how smooth it runs, any slowdowns, odd behavior.

That sorta stuff.

Thanks in advance.

works well. At a certain point in the bottom right the +s fanned out an extra sware to the left and right, how come?

I got the extra squares too but for all directions.

Worked fine overall except when I repeatedly clicked on down quickly it took 30 seconds to update itself.

Overall though it was click, wait for one second move.

Extra square near end here too. =\

Any plans on adding optional javascript or something to control it via keyboard?

I hadn't planned to add javascript to control with keys... I guess, if it isn't any trouble I could. In addition to being able to use the mouse... I wanna make it mouse only capable.

Yeah... I'm not entirely sure what is up with the fanning out... I'm fairly sure they aren't litterally fanning out, but the cells are getting bigger for some dumb reason...

Either I will fix it, or figger out at what space it happens and design the maps to never go beyond that spot... kinda lame, but thats a last ditch if I can't discover the problem.

Thanks a bunch guys.


EDIT

yeah, the fanning out has nothing to do with extra grid being added, but with the cells geting wider for some reason... I really don't understand why...

I fixed it... it was something really dumb on my part, I just don't understand how it had that effect... strange.

ADDED

I've added the begining shell of a battle system, you can click back to map after it enters the battle, since it can't be played out yet.

you'll return to where you left off on the map, exactly as planed.

if anyone has any strange errors, please tell me. The battles will continue to grow into tomorrow when I hope to have the system done.

As you might has suspected, all the data is dummy data right now. But it is loading it from the variables. Such as Sword, and Fire Ash. The names, and the HP and MP