Aurora website open for biz

Miscellaneous Forums/General Discussion/Aurora website open for biz

Just a quick note to say the official Aurora website is now open.

http://dreamspace.banishedstudios.com/Aurora3DEngine.htm

Clicking on "home" has some problem.

I'll buy when you release Mac.

I think you should give Ogre3D a fairly prominent mention since it is responsible for the bulk of your Engine specs, otherwise it seems a bit low. Particularly when 2/3 of the specs are taken from ogre and related libraries. (Currently I see no mention of Ogre3D at all on your site) Otherwise it seems fine.

BTW, one reason for mentioning Ogre. The best place to get support for the graphics side, both artists/progs alike when using your engine is the Ogre3D.org web site. And another being that they deserve all the credit they can get for offering such a nice render engine (basicaly the backbone your engine stands upon, and essentialy for free.

You might also have to mention that the game is being developed by, and/or copyright Kinetic Realities 2007. Cygnus and I have nothing to do with Dreamspace, Plus we have already been making plans for the games that we develop, and the company with a marketing guy for a few months now.

Only needs a small mention of Kinetic Realites at the bottom of the page with the images on.

Anyway hoping the web page turned up late in the day and you just didn't get around to adding the ogre3D stuff.

mhm. You never did add the Kinetic Realities stuff. Could you please do this?

I'll stick up a web page soon, so that we can cross link.

@antony:

whay don't you just register a domain for it?
which should let ppl easier to find your product.

Lack of availiable funds? Ding ding ding!
:)


Aurora 3D Max The #1 3D engine for BlitzMax Powered by Ogre The industry standard high grade 3D engine five years in the making - Dx9/OGL Update 4 Released 20/04/2006
So good it has Skidracer running scared, deleting topics and generally frailing his limbs about in a comical fashion.
Aurora Net - The Ultimate 3D engine for the ultimate language, C# is out now. Out Now
Pro version - Click here to buy now! 40 GBP
Lite Version - Click here to buy now! 20 GBP
Official Forums
Online Docs
Official Website
Promotion
Until now till midnight, Aurora PRO for BLITZMAX will be avaiaible for the same price as Aurora Lite.
Just buy the lite version and you'll recieve the full pro version with BlitzNet Optica, Max AVI and more.

You'll also recieve full updates as if you paid for the pro version.

why not do it pro and register aurora3dmax.com or something like that, it's only round 30$ for a year. perhaps you luck funds though... edit: which I noticed now that I have read last 2 posts ;)

he said it here;


Lack of availiable funds? Ding ding ding!



Just a quite question. Do you have any details to hand on the network stuff in pro? Is it something like blitz has by defualt or more like BlitzPlay?

Also on your site in the features page the ogre site url on there is ogre3d.com whereas it should be .org :)

Also It might be nicer to split the features up into categories, rather than a big long list

The networking is a new approach. EAch client (Or indeed the server) can spawn classes. Much like a class in C++/Bmax each class can consist of variables(Even byte, short,float or strings)

The client or server that creates these classes can update them whenever they chose, when they do so the update is send across the network so all clients who view the class as a remote class are updated.

You could for example create ai monsters on the server side, and player classes on the client side and do a co op game very easily.

or you could just create chatter classes on the client side and create a chat program very easily.

In fact i think blitznet optica is the first networking solution that does not offer ONE single send message function. it's all handled via classes. It's to make networking feel like an extension of normal coding rather than a io method.

Some questions for you Ant. How old are you? What schools have you gone to? Are you a math genious? How long have you been coding?

Um, you are kidding right? I don't mind answering questions concerning my products but I have to draw the line somewhere you know :)


Aurora 3D Max The #1 3D engine for BlitzMax Powered by Ogre The industry standard high grade 3D engine five years in the making - Dx9/OGL Update 4 Released 20/04/2006
So good it has Skidracer running scared, deleting topics and generally frailing his limbs about in a comical fashion.
Aurora Net - The Ultimate 3D engine for the ultimate language, C# is out now. Out Now
Pro version - Click here to buy now! 40 GBP
Lite Version - Click here to buy now! 20 GBP
Official Forums
Online Docs
Official Website
Promotion
Until now till midnight, Aurora PRO for BLITZMAX will be avaiaible for the same price as Aurora Lite.
Just buy the lite version and you'll recieve the full pro version with BlitzNet Optica, Max AVI and more.

You'll also recieve full updates as if you paid for the pro version.

Some questions for you Ant. How old are you? What schools have you gone to? Are you a math genious? How long have you been coding?


Um, you are kidding right? I don't mind answering questions concerning my products but I have to draw the line somewhere you know :)


Yeah well usually when there is a line to be crossed, maximo is the one to find it ;-)