Can anyone post how to get the exported mesh from 3d world studio and delete any faces with a null texture, im sure you can do it? or has anyone got any tips for cleaning up the export.
Pete
Pete,
With CShop you used to texture the faces you didn't want to see with a special tetxure which was removed by Singularity Engine I think. It had a special name which I cant remember.
Perhaps you could do the same and look through the texture names and delete faces containing that texture?
IPete2.
its normally called null in most engines eg (torque) i would like to know how to code the romoval of brushes that have the null texture apply in blitz. im sure you can do it.
Pete, why not just delete those faces in 3D World Studio? You don't have to use a "null" texture anymore, just hit the delete key.
thank you i didnt know you could do that, i think maybe im not alone. i love 3dws it make life so much easyer! thank you again
Pete