Hey, anybody here remember the old multi-platform freeware dungeon-crawler game Moria? I'm thinking of doing something like it in Blitz, and wonder if anyone has ever done a function/subroutine that creates random dungeon levels like Moria does? I'm mostly interested in how you would create the rooms and corridors, as I feel pretty good about being able to populate them with treasures, monsters, etc. It's just the creation of those rooms/corridors that I'd appreciate help/suggestions creating. Thanks in advance.
Moria Dungeon Crawler Game
Blitz3D Forums/Blitz3D Programming/Moria Dungeon Crawler Game Looks like the source for Moria is available online.
I remember playing a version of this game. Not as fun as NetHack, but it sure looked purdy.
I think I'll go play NetHack now.
I remember playing a version of this game. Not as fun as NetHack, but it sure looked purdy.
I think I'll go play NetHack now.
Have a look around in here:
http://www.blitzcoder.com/cgi-bin/showcase/showcase_search.pl
In fact, that didn't work - so, go here: http://www.blitzcoder.com/cgi-bin/showcase/showcase_frontpage.pl
and then try searching on 'maze' - click 'source code' too.
http://www.blitzcoder.com/cgi-bin/showcase/showcase_search.pl
In fact, that didn't work - so, go here: http://www.blitzcoder.com/cgi-bin/showcase/showcase_frontpage.pl
and then try searching on 'maze' - click 'source code' too.
octothorpe: I hadn't heard of NetHack. Had a look on Google for it, and found it. Will dowbnload and try out. Thankx.
But.
I still want to try my own. So, I'll hunt up the source for Moria and see what I do.
But.
I still want to try my own. So, I'll hunt up the source for Moria and see what I do.