Hi all,
I'm trying to create a box of the same
child and with the same orientation that a child
read from an animated meshed.
I have a scenario in which there are a lot of wood boxes.
I'm trying to create cubes (with 'createcube') of the same
size that the boxes, but I'm obtaining bizarre results..
I've tried a lot if things, but I don't obtain the desired
results.
Please, please, someone have a piece of code to do that!???
Thanks in advance!
I'm trying to create a box of the same
child and with the same orientation that a child
read from an animated meshed.
I have a scenario in which there are a lot of wood boxes.
I'm trying to create cubes (with 'createcube') of the same
size that the boxes, but I'm obtaining bizarre results..
I've tried a lot if things, but I don't obtain the desired
results.
Please, please, someone have a piece of code to do that!???
Thanks in advance!