Must have apps

Miscellaneous Forums/General Discussion/Must have apps

I took up game programming a couple of years ago and in my ignorance wasted a lot of money on 3d modelling apps that although good in thrmselves were not aimed in any way to game programmers needs.The main problem was anim export formats. It seems that because of this there are some programs a gamer "must have." For me these include Ultimate unwrap, Milkshape, 3dworld studio, and maybe Quill 3d. Anyone like to add more to this list?

photoshop (or similer). And I use Silo and XSI (which can go into uu3d fine using .x)

I use DeleD and gile[s] for levels.

For models, MilkShape and CharacterFX does the job.

'Must have' tools are going to be pretty subjective. For example, some people use Blender, whereas, I hate it. :)

I use Deep Exploration as well as others mentioned above.

I use it less now since the likes of MilkShape and Unltimate Unwrap came along. However, it used to be one of the most desirable applications to convert 3d formats - as it used to be able to do 3D Studion Max conversion (without you having to own MAX), until that right was taken away.