Hi,
does anyone know what kind of software is used for bigger games (with for instance >10 people) where i do want to organize the project in terms of:
a) The development (progress report, versioning, bug documentation, qa-feedback,...) for the whole thing and different fields (gfx,sfx,src,...).
b) If i want to visualize such things for the client/publisher. Does this come down to classic story boards or is there an alternative which fits more to a scenario where i do have a mix of non-interactive animations pared with interactive content?
Or do they just use a mix of word,excel,calender, whatever?
How much does this depend on the type of game which is produced?
Any links which cover these subjects?
Thanks,
taumel
does anyone know what kind of software is used for bigger games (with for instance >10 people) where i do want to organize the project in terms of:
a) The development (progress report, versioning, bug documentation, qa-feedback,...) for the whole thing and different fields (gfx,sfx,src,...).
b) If i want to visualize such things for the client/publisher. Does this come down to classic story boards or is there an alternative which fits more to a scenario where i do have a mix of non-interactive animations pared with interactive content?
Or do they just use a mix of word,excel,calender, whatever?
How much does this depend on the type of game which is produced?
Any links which cover these subjects?
Thanks,
taumel