OK, before I add this to the bugs section I thought I'd open it for discussion.
On my PC, this code always prints 0 as the GraphicsDepth, even if I change the bit depth to 16 bit. Why?
On my PC, this code always prints 0 as the GraphicsDepth, even if I change the bit depth to 16 bit. Why?
Graphics 800,600,32 Cls DrawText GraphicsDepth(),100,100 Flip WaitKey