If I want to make a pixmap to grab a portion of the backbuffer, how can I find out what pixmapformat the backbuffer is so that I can make the right type of pixmap with the format parameter in CreatePixmap? Or is a simply a case of if graphics was called with 32 bit I should use PF_RGBA8888, and if graphics was called with 16 bit I should use PF_RGB888?
Or can I still made a 32 bit pixmap and grab a 16 bit screen and it won't look funny at all if saved to disk?
Lot's of questions huh, any answered are good thanks :-)
Or can I still made a 32 bit pixmap and grab a 16 bit screen and it won't look funny at all if saved to disk?
Lot's of questions huh, any answered are good thanks :-)