Just thought I'd post a thankyou to Noel for these (although you need to split up Lotus into a few bits so it works with the forum limit).
I'm using Lotus at the moment in my Helicopter game and I think it's great, and if you do document it I will be your friend forever as creating new particle effects is tricky without knowing exactly what all of the functions do!
http://www.blitzbasic.com/codearcs/codearcs.php?code=1654
http://www.blitzbasic.com/codearcs/codearcs.php?code=1656
http://www.blitzbasic.com/codearcs/codearcs.php?code=1655
I'm using Lotus at the moment in my Helicopter game and I think it's great, and if you do document it I will be your friend forever as creating new particle effects is tricky without knowing exactly what all of the functions do!
http://www.blitzbasic.com/codearcs/codearcs.php?code=1654
http://www.blitzbasic.com/codearcs/codearcs.php?code=1656
http://www.blitzbasic.com/codearcs/codearcs.php?code=1655