The graphics command for DX driver seems to lead to the creation of a pixmap and then a huge number of writepixel and pixelptr commands. There are then lots
of pixelptr and pixmap jiggery-pokery that goes on.
At first I thought it was writing a pixel for each pixel i the screen res but it still has a HUGE number even for a 10*10 screen.
Does anybody know why this happens?
of pixelptr and pixmap jiggery-pokery that goes on.
At first I thought it was writing a pixel for each pixel i the screen res but it still has a HUGE number even for a 10*10 screen.
Does anybody know why this happens?