How can I load in a standard windows font, like Arial, with LoadImageFont, and the set it with SetImageFont and draw it with DrawText. I don't seem to get it to work! Is that because it needs bitmap fonts not true type font. The docs call it an ImageFont, what the hell is that anyway? Also I guess if I load a windows font, it won't be cross platform as it won't exist on the Mac. So in that case, where can I get some image fonts for use with Max? Thanks in advance.
windows fonts
BlitzMax Forums/BlitzMax Beginners Area/windows fonts That'll be a bitmap font module that you would need (anyone getting sick of this yet).
I wrote my own bitmap font code a while ago. So, if I can't use windows fonts, does anyone have some nice, royalty free for commercial use, bitmap fonts kicking around that they could share?
thanks
thanks
I was just being dumb, thanks TonyG.