I'm looking for short suggestions for what good gameplay is and what elements it needs.
Like what elements *must* you have in a game, for people wanting to play it?, - and many more.
I think I'm looking for stuff like this: http://home.netvigator.com/~tarot/Games/Gameplay.html , but a little more complete and descriptive.
Like what elements *must* you have in a game, for people wanting to play it?, - and many more.
I think I'm looking for stuff like this: http://home.netvigator.com/~tarot/Games/Gameplay.html , but a little more complete and descriptive.