Hello
I'm stuck in a problem using a .dll which contains structs pointing to other structs.
The struct looks like:
if i access the banks first integer (PeekInt) it returns an address, but after the first 4 bytes the bank is empty.
Can you help me accessing this kind of struct. Is it possible ?
I'm stuck in a problem using a .dll which contains structs pointing to other structs.
The struct looks like:
struct pcap_if { struct pcap_if *Next; char *name; /* name to hand to pcap_open_live()" */ char *description; /* textual description of interface, or NULL */ struct pcap_addr *addresses; bpf_u_int32 flags; /* PCAP_IF_ interface flags */ };
if i access the banks first integer (PeekInt) it returns an address, but after the first 4 bytes the bank is empty.
Can you help me accessing this kind of struct. Is it possible ?