Does Blitz support child entities of child entities, i.e.
p = createsphere()
c = createcamera(p)
g = createpivot(c)
Then moveentity p
Will c and g move too?
[edit] Erm I'll answer my own question, yes it appears to.
p = createsphere()
c = createcamera(p)
g = createpivot(c)
Then moveentity p
Will c and g move too?
[edit] Erm I'll answer my own question, yes it appears to.