OpenGL

Miscellaneous Forums/General Discussion/OpenGL

Is it worth trying to write an Engine in Opengl with the new version of Windows coming out? and doesnt Bmax use an older version of opengl im just curious.

Microsoft has announced that Vista will support windowed OpenGL drivers (I think it was from the Feb vista release onwards). It had support for fullscreen in anycase.

right but doesnt it emulate opengl or something?

No.
Its just in windowed mode where opengl will be run on DX10 (as all windows do with the eye candy surface).
It still is hardware accelerated.

oh ok lol I was under the impression it would be emulated and run software accelerated thanks for the answer dreamora. Now what about blitzmax using an older version of opengl anyone know if there is alot of difference between the version bmax is using and the newest version?

Opengl's base is 1.1 or something like that and all the fancy eye cnady is done via extensionsand Bmax can use all current opengl functions if called correctly and I would assume all new opengl functions are just extensions like the current system.