((Should Be CreateListener()paramaters))
I'm having REAL trouble trying get these to work right.
It's just trying to figure out the scaling.
I seem to get complete silence or a maximum volume sound that 'fades' far too quickly, and I notice no difference with the doppler efect either.
Could anyone give me some suggestions?
My game-scale is set in space where spaceships are on average 20 Blitz units in length. Anywhere less than 100 Blitz Units of distance to the Listener is close enough to be heard quite loud, 100 - 500 is probably medium and 500-1000 is quiet to silent.
I'm having REAL trouble trying get these to work right.
It's just trying to figure out the scaling.
I seem to get complete silence or a maximum volume sound that 'fades' far too quickly, and I notice no difference with the doppler efect either.
Could anyone give me some suggestions?
My game-scale is set in space where spaceships are on average 20 Blitz units in length. Anywhere less than 100 Blitz Units of distance to the Listener is close enough to be heard quite loud, 100 - 500 is probably medium and 500-1000 is quiet to silent.