I have been writing a word game for some time now, a passing resemblance to scrabble, but with enough differences (i hope) to not cause problems.
I am now at the stage to start writing the computer opponent AI and I am looking for thoughts from others.:)
I have the words set in various lengths 2 to 15 atm. To arrange difficulty levels I am considering setting a max number of words each level can have.
Would that work you think?
For the AI aspect I am trying to break down my actions into basic steps and look at programming each aspect.
eg:
look at letters I have and try to make words
also look at making words that I am missing say 1, 2 or 3 letters from.
look for places that words can fit
and calculate the best place for word.
Some basic ideas I have.
I am now at the stage to start writing the computer opponent AI and I am looking for thoughts from others.:)
I have the words set in various lengths 2 to 15 atm. To arrange difficulty levels I am considering setting a max number of words each level can have.
Would that work you think?
For the AI aspect I am trying to break down my actions into basic steps and look at programming each aspect.
eg:
look at letters I have and try to make words
also look at making words that I am missing say 1, 2 or 3 letters from.
look for places that words can fit
and calculate the best place for word.
Some basic ideas I have.