Hey guys, I was wondering how to utilize bump maps from lightwave in blitz-3D?And is there a certain command to use them? I guess i need the low-down on using bump maps.
Bump Mapping
Blitz3D Forums/Blitz3D Programming/Bump Mapping You can't
BM only supports normal maps.
BM only supports normal maps.
There's a heightmap to normal map convertor in my sig.
I've heard the term around, but what's a bump-map?
Run that program in my sig and you'll see. its a texture designed to represent dynamic detail.